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BlazBlue: Continuam Shift - Printable Version +- 360 Gamer Forum (http://www.360-gamer.com/forum) +-- Forum: Chat Forums (/forumdisplay.php?fid=1) +--- Forum: Reader Reviews (/forumdisplay.php?fid=11) +--- Thread: BlazBlue: Continuam Shift (/showthread.php?tid=7605) |
BlazBlue: Continuam Shift - Cyberpunk DJ - 12 Dec 2011 23:02 PM It's a old saying we're familiar with: marmite you hate or love it. That's how I see Blazblue: CS, you either hate it or love it, and im with the latter of the two, I love it. BlazBlue: CS is made by Arc system works, the guys who brought us the guilty gear series, and is the sequel to BlazBlue Calamity Trigger. I know a lot of people will turn this down because it's a 2D fighting game, and it saddens me this happens, because it truly is a great game. The range of characters are brilliant and all look uniuqe, and you don't have 6 characters looking the same (mortal kombat), or have 8 with the same move (street fighter). Each character handles different and are all assigned there own uniqe "Drive attack" which effectivly is their special. The mechanic's of the game is extensive and there is a lot to learn, and effectivly it is a combo based game instead of who can do the most hadokens, and it can be quite technical compared to other games in the genre. There has been a few people complaining that Marvel vs Capcom 3 has a 4 button system, which is exactly what Blazblue is, and it shows you that done right, the system is flawless and works a charm. As a single player experience there is plenty to do: Training, story mode, arcade, score attack and legion which is sort of like a game of Risk. But this being a fighting game to get the most out of it would be to play on-line, where you have your standard Rank match's and player match's where you can create a room of up to six players and take it in turns. The downside to it all? The character balance is'nt exactly the best, and if you haven't played BlazBlue Clamity Trigger, then you will not understand what the story line is unless you read it up, because it can be very confusing. Yes it is a "hardcore" game and to get the most out of it would be to play on-line (as mentioned), but it's so beginner freindly any one can pick it up and play with ease. So if you are interested then try it before you buy, but if you do there is a very Very large community to bring you in. Verdict: Nearly a perfect ten, legion mode needs some work, and some more charcter balancing 8/10 RE: BlazBlue: Continuam Shift - IgTerminals - 13 Dec 2011 17:12 PM Dammit, been meaning to do this for the better part of a year... ![]() I would disagree about the balancing. I think the characters are at least as balanced as SSFIVAE. Also, the music is absolutely amazing. Cool review, I really think everybody should at least try this game. Has the mag actually updated it into its buyer's guide yet? RE: BlazBlue: Continuam Shift - Cyberpunk DJ - 13 Dec 2011 20:42 PM (13 Dec 2011 17:12 PM)IgTerminals Wrote: Also, the music is absolutely amazing. I don't know how I forgot to mention the music! Only seen Calamity Trigger in the buyers guide, the mag gave it a 9 so im not sure what they gave CS themselves RE: BlazBlue: Continuam Shift - IgTerminals - 13 Dec 2011 21:01 PM Gave CS a 9 too. However, that was just over a year ago and by Oct (the last time I bought the mag) CS had still not replaced Calamity Trigger in the buyers guide. The mag also neglected to review Version 1.03 (CS2) or any of the DLC characters, although they did review SSFIV AE. I was always a little disappointed by that... |