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FIFA Street 3 [Review]

Written By: Gareth Williams


Another day, another dollar

Game Details
Genre: Sports
Developer: EA Canada
Publisher: Electronic Arts
Max Players:
Age Rating: Unknown
Every few years a series takes a tumble, making the developers question its direction, that produces a swift return to form in the follow-up. FIFA Street 3 is one of those games and, while it has remained unchallenged in the arcade football stakes for a while now, it appears that EA Vancouver has reached that impasse – the very moment a franchise begins to falter. We’ve seen it this year with PES 2008, and from all indications FIFA Street 3 should be joining Konami’s simulation on the subs bench for the foreseeable future. But how and where did it all go so badly wrong?

It’s hard to pin it down to one particular feature because, if you were to lay the game down in fact sheet form, it ought to be the best ever Street. Playground Picks, for instance, works well over Live but with a little foresight could’ve been so much better. The premise of the game mode is simple enough: just imagine you’re in a playground and the captain of each team picks each player alternately. Unfortunately, it all becomes redundant when you realise that whatever position a player takes up, they’ll always be an attacker. And whilst there are different stats for each player (which are influenced by their real-life positions and traits) these bear no relation to how your player will perform on the pitch, with defenders pulling off bicycle kicks just as confidently as a striker.

This third iteration arguably presents the most accessible game of the series, anyone can jump in and out of it at a moment’s notice. If you’re like the majority of the Gamer team, though, you’ll yearn for something more in-depth than this, a bigger challenge than the walk in the park on offer here. The biggest disappointment is the lack of improvement in graphical and content terms. Aside from a few extra game modes, everything looks distinctly average, rating favourably with the PS2 version – and that’s not overstating the graphical disappointment at all.

While the last version on the previous generation of consoles played pretty well (for a kick-about, at least), this shiny new version sports a control system that anyone can master, setting you up for a fall before you’ve even finished your first game. After all, even if the animations are good on skill moves, wouldn’t you want to feel more in control? Ultimately, it’s the sum of its parts that really lets Street down and, despite some remarkably easy achievements for the aspiring score whores out there, there isn’t much to grab you by the short and curlies and demand that you play on.

 
360 GAMER VERDICT
Despite the undeniable popularity of the series, this third game would do well to take time off to reinvent itself for the inevitable sequel next year. While it doesn’t shirk on the number of game modes available, the actual substance of these offerings doesn’t add up to much. Consider carefully at your local game emporium, and steer clear unless you’re dangerously addicted to FIFA Street 2. Which seems unlikely.
RATING :: 5/10
 
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