Tag // "Review" »
16:36, 20th Mar
Well, what have we here? Is it something different? It certainly feels that way, what with its touch of the Dreamcast classic Power Stone in there somewhere, its way with thrown objects dropped and a bit of the original Xbox’s Kung Fu Chaos mingling about for good measure. Yes, what we have here is something different – and that, at least, is to be celebrated. Hooray!
12:01, 17th Oct 2012
Twenty-Four years after the landmark release of Carrier Command on the Amiga, Bohemia Interactive take a crack at updating the classic real-time strategy for the console market. Thankfully, Paul Weedon is on hand to put the new vehicle to the test!
10:23, 1st Aug 2012
When it turns out that being utterly bleak and somewhat depressing is a game's best point, you know there's something wrong. Martin Mathers braces himself for the zombie apocalypse but ends up facing a different kind of nightmare altogether...
14:32, 23rd Jul 2012
With HD remakes all the rage, can Activision pull off an Impossible and resurrect the previously dead Tony Hawk franchise by going back to its roots? Martin Mathers pulls on his kneepads and grinds down that ever-lasting rail to skateboarding success…
16:33, 16th Jul 2012
Damn you, PopCap – just when we thought we were out, you suck us right back in with a game we thought we'd already played to death. Adam Tingle licks the frog once more and dives into the psychedelic frenzy that is Zuma's Revenge…
15:57, 12th Jul 2012
If science and time-travel movies have taught us anything, it's that two identical entities can't occupy the same space at the same time… but does the same theory transfer to Xbox Live Arcade? Martin Mathers dons his safety goggles and haphazardly ignores the suggestion that he shouldn't press the red button... WARNING: May contain excessive use of the word 'Portal'.
10:28, 11th Jul 2012
Who doesn't like ninjas, eh? We reckon no-one… at least, not until they've played Square-Enix's latest Kinect-based outing. James Wright sneaks out of the shadows to deliver some stealthy justice, but ends up taking a shuriken to the groin...
13:41, 9th Jul 2012
When it comes to cars, it's less about the shiny bodywork and more about what's under the hood – unfortunately, Jeremy McGrath's Offroad has a hamster wheel and a bunch of elastic bands. Rebekah Stanney jumps into the driver's seat and spends the next two hours on the road to hell…
13:57, 20th Jun 2012
Complex name, even more complex game - as much as people may tell you that learning how to play Magic: The Gathering isn't that hard, actually playing it with any success is an uphill battle that some just won't enjoy. Martin Mathers draws seven from the deck and finds himself looking at virtual defeat before the fight's even begun...
09:55, 15th Jun 2012
Can a whittled down version of a game that's already been out on 360 for nearly five years really have what it takes to conquer Xbox Live Arcade? You'd better believe it. Martin Mathers pulls on his combat trousers and comes out fighting…
13:13, 13th Jun 2012
Divine intervention's great, but all the holy powers in the universe can't stop Ubisoft's re-imagining of this iOS game being anything other than average. Adam Tingle braves some wrath and remembers the age-old adage: if someone asks you if you're a god, you say yes…
11:12, 30th May 2012
No, it's not 'just another third-party controller'. Yes, it really is £90. And yes, no matter what your other half, friends or that little voice in your head says, you do actually need one. After all, it's not like you actually need to eat, go out or pay bills, right? Right.
10:16, 30th May 2012
A classic it may be, but that doesn't mean people have to keep wheeling out Dirk The Daring's adventures over and over again. James Wright bravely ventures forth into the Kinect castle, only to be dropped into the jaws of the utterly awful control monster…
09:45, 30th May 2012
It may fit in perfectly between the seriousness of Pure and the ridiculousness of other arcade-style racers, but does Ubisoft's cel-shaded quad-bike effort have what it takes to finish ahead of the pack? Kim Wild gets down and dirty on the track, but doesn't quite make it to the checkered flag...
17:45, 28th May 2012
Can BigPark's follow-up to the lacklustre Kinect Joy Ride make up for its predecessor's mistakes? Martin Mathers hits the gas and ends up coming in first place…
10:54, 25th May 2012
It's make or break time for Sonic's downloadable adventures – could this be the last episodic take on his high-speed platforming antics? If the bog-standard quality shown here is anything to go by, it might just be. Adam Morris takes the hedgehog out for a spin and comes back slightly underwhelmed...
12:07, 14th May 2012
Part tower defence, part platform shooter, part multiplayer mayhem and all fun - this surprisingly little XBLA title might put the emphasis on online play, but that doesn't mean you shouldn't give it a whirl. Ian Collen goes looking for intergalactic adventure and finds it in spades…
12:30, 3rd May 2012
Don't be fooled by the name or the developer; lip service aside, Fable Heroes has as much to do with the Fable series as McDonalds has to do with healthy eating and is just as unfulfilling. Martin Mathers tries hard to enjoy his time in this new take on Albion, but ends up feeling as empty as a Hollow Man's skull…
13:55, 27th Apr 2012
Can a raging barbarian born in pain and blood really follow last week's stellar performance by Trials Evolution? James Wright would love to say yes but… well, he can't. And why? Because despite its gorgeous visuals, Bloodforge isn't the awesome slash-'em-up it appears to be…
09:59, 20th Apr 2012
Microsoft's Arcade NEXT event kicked off this week with the highly anticipated release of Trials Evolution, but has the series really progressed that much since 2009’s Trials HD? And would it really matter if it hasn't? Adam Musgrave straps on his helmet and shin pads to find out…



